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With a single touch, Bowser merges with Prince Florian's castle and spreads chaos across the land in traditional Mario fashion. The benevolent Prince Florian has invited the group to the new kingdom, but Bowser immediately starts to wreak havoc on the location after finding the Wonder Flower. Wonder follows Mario and friends in an entirely new landscape - the Flower Kingdom. Other than this stuff, I'm really enjoying this game! Pretty good difficulty level, nice level design.The story of Super Mario Bros. If you feel this is a bit overpowered, some coins to help you get a reserve powerup would also be nice. I think it'd be cool where if you collect a powerup you're already using it gets put in your reserves. You could make a smaller sprite but I wouldn't mind if you just shrunk it. The big sprites with everything else on the overworld feel kinda weird.Īnother thing that imo feels too big for the overworld is the castle sprite. I think the player's sprite on the overworld should always be their small sprite, but with the colour palette of the powerup they have. yeah that's pretty much it what else can I say They're always nice to have in a video game. This game seems to not feature coyote frames. If you can, I think giving the hidden items smoother movement would make it alot better. But in this, the items are just teleporting around. The toad house minigame where it shuffles items could be better. Normally it isn't all bad since if you can keep up with the item you want, you can get it. I'll edit this as I think of more feedback.
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